The hunt begins on Sept. 28 Electronic Arts set to reveal Wild Hearts trailer.
Wild Hearts is the name of EA and Tecmo Koei’s “AAA hunting game”, which was teased a couple of weeks ago. It’s described as a fantasy adventure with a feudal Japan setting.
In the primary portion of September, Electronic Arts teased the new “hunting game”, yet it was not known precisely what exact project it was about. The American goliath in the gaming business has just now revealed the mystery.
EA has declared that its recently teased “hunting game” with Koei Tecmo is named Wild Hearts and will be formally disclosed later this week. A presentation trailer for the game is planned to be released on September 28th at 7 a.m. PT, the publisher revealed in a tweet.
The game, which is being developed at Omega Force, the studio behind the Dynasty Warriors series, is said to offer “a genuinely AAA experience situated in dream primitive Japan.”
Notwithstanding, that is every one of the subtleties we have for the present.
“Building on the incredible success of EA Originals, which includes the recent releases of It Takes Two and Knockout City, we’re thrilled to be partnering with the amazingly talented Omega Force team,” Jeff Gamon, General Manager of EA Partners, said when the game was first announced.
“They’ve elevated the hunting genre to the next level, merging their proven talent for combat gameplay with unexpected and innovative mechanics. We can’t wait to introduce their groundbreaking new adventure to the world later this month.”
Omega force to team up with EA ahead of Wild Hearts Trailer
Omega Force’s beast hunting game history with Toukiden may likewise reveal insight into why the company chose to team up with EA.
Except if they are chipping away at recently settled IP (as they frequently are), Koei Tecmo has worked as the studio’s publisher.
Be that as it may, in the first public statement, Yosuke Hayashi, Chief VP of Koei Tecmo, communicated how “adding the global resources of EA with our own will help us introduce a new kind of hunting game to a global audience of players and expand our reach into global markets.”
Toukiden was a lot gentler hit than any semblance of Monster Hunter, and a contributing factor to this might have been the absence of a relevant marketing campaign in the west.
By collaborating with EA and utilizing their presence in western business sectors, a stronger promoting strategy could put this game as a significant contender to the Capcom powerhouse.